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(Zaecus) Actually, it occurs to me that the first thing I did was probably
         to officially announce my desire to be druid guild master and to
         have a seat on the city council.
(Zaecus) If I keep this up, I'm not going to be able to tell people i'm not
         a masochist with any sort of justification.
(Allaryin) city council? :)
(Allaryin) kind of two conflicting positions there
(Zaecus) Really?  How so?
(Allaryin) druids are the guild of them what don't live in the city
(Allaryin) you'd have a nasty commute
(Zaecus) Ayup, so it makes sense for one druid to be keeping a close eye on
         them what do.
(Allaryin) anyhow, you have druid gm title if you want
(Allaryin) and city council... i don't think anyone else has approached me
           on the subject
(Zaecus) You're kidding.
(Allaryin) no, it's several positions
(Zaecus) I thought Sora was alaready seated.
(Allaryin) no, he's got the pw chair
(Allaryin) and pw's have a council presence, but no vote
(Allaryin) they have a very strong lobby
(Zaecus) pw chair= guild master?
(Allaryin) yeah, he's pw gm
(Zaecus) and as such, he's not allowed to vote in the city council?
(Allaryin) nod
(Zaecus) blink
(Allaryin) right now, council consists of me.
(Allaryin) and me only
(Allaryin) cackle
(Allaryin) grin
(Zaecus) pardon me a moment, but the idea of a druid running candle hill
         is... rich
(Allaryin) nod
(Allaryin) would be good for the economy tho
(Zaecus) How so?
(Zaecus) other than bumper crops and such
(Allaryin) hmm? it's a desert town
(Allaryin) water and trees are good
(Zaecus) nod
(Zaecus) I noticed this place is light on water
(Allaryin) nod
(Allaryin) wells will fix that
(Allaryin) but yeah
(Allaryin) ch is on good ground with solid stone going a ways deep and good
           water table
(Zaecus) Is the garden temple property or city?
(Allaryin) they're just not tapping the resources yet since i lost a bunch
           of work in a crash a few months ago :P
(Allaryin) garden is part of the temple
(Zaecus) good water table until the sewage or goblins pollute it.
(Allaryin) the goblins are clean enough
(Zaecus) grimace
(Zaecus) humans aren't
(Allaryin) they don't dump stuff into their source of water :P
(Allaryin) nod
(Allaryin) the humans are not
(Zaecus) laugh
(Allaryin) anyhow, what do you see for druid organization?
(Zaecus) Partially, that depends on how large the guild gets.  Ideally, it
         shouldn't be very large.
(Allaryin) nod
(Allaryin) so fairly restrictive admission requirements?
(Zaecus) wince
(Zaecus) I'd prefer it if not a lot of people wanted in.  =P but, yeah, if
         necessary.  Druids should be BUSY and not over organized.
(Allaryin) nod
(Zaecus) well, and busybodies, but that's an occupational hazard.
(Allaryin) grin
(Allaryin) my original druid plan was that they were 50% bard
(Zaecus) chuckle
(Zaecus) works well... hmmm
(Allaryin) i want their spells to be mostly songs and poems
(Allaryin) and dances
(Zaecus) a thought that occured to me was the idea of master druids with
         'flocks' or somesuch of students.  With the students being much
         like bards.
(Allaryin) hmm
(Allaryin) ooo
(Zaecus) like that, eh?
(Allaryin) nod
(Allaryin) am trying to wrap brain around way to expound on idea
(Allaryin) but first...
(Allaryin) am mad at having forgotten something until just now
(Zaecus) emote raises an eyebrow.
(Allaryin) i had come up with a number of songs and dances for musical magic
           a few months ago
(Allaryin) but i wrote these out on a notepad while riding the bus
(Allaryin) and i don't know where they went...
(Allaryin) sigh
(Zaecus) comfort allaryin
(Allaryin) but here is idea for guild:
(Allaryin) we have inner council of a few leaders who make main policy
           decisions
(Allaryin) then the bulk of the guild is governed by masters
(Zaecus) council should be anonymous
(Allaryin) these would be them as have completed their training and probably
           done some sort of quest for the council
(Allaryin) yes
(Allaryin) nod
(Zaecus) well, except for one.
(Zaecus) nod
(Allaryin) only head is known, the rest are just chosen from the body of
           masters
(Allaryin) and are rotating positions?
(Zaecus) nod
(Zaecus) wait
(Zaecus) hmm
(Allaryin) students apply to an individual master for training
(Zaecus) nod
(Zaecus) Not sure about council rotation, but can't think of good alternative
         at the moment.
(Allaryin) hmm
(Allaryin) nod
(Allaryin) well, could simply have council members retire when they want -
           and choose their successor?
(Allaryin) do the council know each other?
(Zaecus) blink
(Allaryin) or do they meet with hoods down and stuff?
(Zaecus) I assumed so, but not necessarily
(Allaryin) i like the idea of having them completely annonymous - both from
           inside and out
(Zaecus) having a grey council set up might be very interesting
(Zaecus) nod
(Allaryin) with only the head knowing everyone's names
(Allaryin) and the previous holder of a seat knowing who followed them
(Allaryin) thus, concerns are passed on to the head, who calls council
(Zaecus) and no personal reputation effect from gaining or losing a council seat
(Allaryin) nod
(Allaryin) head chooses successor from active council members when stepping down
(Zaecus) preventing guild decapitation would be easy
(Allaryin) nod
(Allaryin) they can't kill the whole council
(Allaryin) at least, they can't be sure about it
(Zaecus) and the guild master  wouldn't know much he couldn't find a way to
         leave for the next poor sucker
(Allaryin) of course, we have resurrection in here anyhow :P
(Allaryin) grin
(Zaecus) I can see the cryptic messages already.
(Allaryin) anyhow, is good overall layout
(Allaryin) nod
(Zaecus) "Council of none has opening."
(Zaecus) whoa
(Allaryin) smile
(Allaryin) ...
(Allaryin) cackle
(Zaecus) "Council of nIne has opening."
(Zaecus) although, none is currently appropraite.
(Allaryin) hmm, i liked none better
(Allaryin) nod
(Allaryin) i think is good official name
(Zaecus) wait, so all the guild leaders would be "nones"
(Zaecus) groan
(Allaryin) nod
(Allaryin) shrug
(Allaryin) no
(Allaryin) they'd be councillors
(Allaryin) but they wouldn't announce it
(Zaecus) it's a pun
(Allaryin) yes, i realize this
(Zaecus) nod
(Allaryin) what do we call the head then?
(Allaryin) could refer to the guild master as the council itself
(Allaryin) since he is the funnel through which all information flows in and
           out of the group
(Allaryin) i am seeing a very essential spell
(Allaryin) we need to be able to send annonymous messages via IC themes
(Zaecus) It is tempting to be kitschy or cliche...
(Allaryin) branches are good for branches
(Allaryin) could have each master's body of students referred to as a branch
(Zaecus) nod
(Zaecus) I like that.
(Zaecus) Need to read the history again and looka t creation myths
(Zaecus) ponder
(Allaryin) not much on the subject has been written
(Allaryin) ok, spell: animal messenger
(Zaecus) nod
(Allaryin) summon small critter to carry note
(Zaecus) bonus for targeting your own animal companion?
(Allaryin) sends to any other player
(Allaryin) no, random critter
(Zaecus) nod
(Allaryin) so it is annon
(Zaecus) duh, yeah, makes much sense
(Allaryin) grin
(Zaecus) right up until some dumbass councilor signs his anonymous message
(Zaecus) laugh
(Allaryin) grin
(Allaryin) am thinking that they're one liners
(Zaecus) "send more chickens"
(Allaryin) ie, it's a slow IC replacement for tell
(Allaryin) nod
(Zaecus) ponder
(Allaryin) can obviously use your name in the message
(Allaryin) afk a bit, wife needs help with something
(Zaecus) look
(Zaecus) walk to sign
(Zaecus) look
(Allaryin) back
(Zaecus) still trying to come up with names.  structure names are easier
         than titles.
(Allaryin) nod
(Allaryin) hrm...
(Allaryin) ok, idea for songs and dances...
(Allaryin) is a maintained spell
(Allaryin) costs little mana to start and has no real casting time
(Allaryin) but costs continually over time to maintain
(Allaryin) would have lyrics and steps performed for the duration
(Allaryin) could not cast any other songs while singing or dancing
(Zaecus) and would put a major limit on what you could do while it was active.
(Allaryin) nod
(Allaryin) can fight like normal while singing
(Zaecus) and can't talk or craft
(Zaecus) ponder
(Zaecus) if it has specific steps, that might not work.
(Allaryin) probably can fight while dancing
(Allaryin) dances would probably be very similar to combat forms
(Allaryin) at least some would
(Zaecus) capoeria
(Allaryin) grin
(Allaryin) something like, yah
(Allaryin) yeah
(Zaecus) cool
(Allaryin) hmm...
(Zaecus) and if you have a specific crafting song, then the moves for it
         would be incorporated into the skill used.
(Allaryin) ok, dances are personal effects, songs are area effects
(Zaecus) nod
(Zaecus) look
(Zaecus) that makes sense
(Zaecus) with dancing being specific movements, singing being specific
         sounds...
(Zaecus) Ohhhh!
(Allaryin) nod
(Allaryin) hmm?
(Zaecus) combining the two creates an area affect that -doesn't affect the
         caster-
(Allaryin) nod
(Zaecus) extreme high power spells.
(Zaecus) or at least, extremely complex
(Zaecus) multiple mana, multiple effect
(Allaryin) nod
(Allaryin) only certain songs and dances could be combined
(Zaecus) I think it might be nice to have... two? that are already combined
         song/dance.
(Allaryin) perhaps it is just that we have certain songs that are both sung
           and danced
(Zaecus) nod
(Allaryin) nod
(Zaecus) physical rhythm and singing rhythm don't always combine well unless
         intentionally combined from the beginning.
(Allaryin) one dance i had an idea for would be combat avoidance
(Allaryin) prevent things from attacking you, keep you out of combat mode
(Zaecus) nod
(Zaecus) nice
(Zaecus) and as a dance, no chance for them to save?
(Allaryin) well, we might allow a save, but the dance would continue
(Allaryin) and would drop you back out of combat
(Allaryin) other dance idea lights your hands on fire
(Zaecus) okay, impressed now.  I tend not to go that powerful with my ideas.
(Allaryin) hmm? :)
(Allaryin) wouldn't be able to maintain any of these for too horribly long
(Zaecus) the dance would drop you back out of combat.  I would've just had it
         end
(Allaryin) nod
(Allaryin) well, i would want you to be able to perform the dance as a way to
           escape combat that had already started
(Zaecus) nod
(Allaryin) am thinking dances are low mana cost, high endurance cost
(Allaryin) songs are the other way around
(Allaryin) combo songs are high mana and high end
(Zaecus) ponder
(Zaecus) I'm missing something.  one sec
(Zaecus) got it.
(Zaecus) you already have mana crystals implemented
(Allaryin) nod
(Allaryin) and they work passably well
(Allaryin) still some kinks
(Zaecus) do you intend to allow spellcaasters to drzaw stored mana off of them?
(Zaecus) only by disintegrating, then.
(Allaryin) nod
(Allaryin) but dj will heal over max for sufficiently skilled casters
(Allaryin) and sufficiently magical items
(Zaecus) okay.  what about a magic item, using a crystal, that stores the
         mana and lets the caster use it like his own?  "cast xxxx at orc
         with manabucket"
(Allaryin) problem there is that individual spells would have to be taught
           to work that way
(Zaecus) nod
(Zaecus) good
(Allaryin) some spells could require a focus like this
(Allaryin) and that's fine
(Zaecus) because if it worked like that regularly, all the songs would be
         insanely powerful
(Allaryin) i plan on having spells require crystals
(Allaryin) nod
(Allaryin) and using a crystal as a focus will only drain some charge
(Zaecus) nod
(Allaryin) so nod there
(Allaryin) hmm, being able to put crystals into some songs is a good idea
(Zaecus) and since endurance doesn't regen during combat, only the non-combat
         dances could pose a problem
(Allaryin) endurance does regen during combat
(Allaryin) just not while soaking damage
(Zaecus) yah, the change in soak flustered me.  =P
(Allaryin) chuckle
(Zaecus) I've died a lot
(Allaryin) we would make dances cost sufficient endurance that they could drain
(Zaecus) there's still invigorate, currently, and maybe something else later.
(Zaecus) emote pictures a gauntlet of stamina.
(Allaryin) nod
(Allaryin) yes, magical items are a definate maybe
(Zaecus) funny thing is, I don't see enchantment being all that widespread by
         the mages.
(Allaryin) mostly its crafting recipes
(Allaryin) not so much enchanting of existing items
(Zaecus) nod
(Allaryin) but making items from scratch that have magical properties
(Zaecus) fits with my idea to be a magical jeweler and brewer
(Zaecus) and I'm guessing Vissa might go all giggly at getting offered
         magical jelery.
(Allaryin) oh
(Allaryin) heh
(Allaryin) yes
(Allaryin) she would

(Zaecus) Welcome to the thriving metropolis of candle hill.  Population one
         guard, two barkeeps, one guildmaster, and whatever lizards and
         insects have wandered in from the desert.

(Zaecus) I don't really want to live here...
(Allaryin) nod
(Allaryin) that's fine then ;)
(Zaecus) giggle
(Zaecus) it's why I asked about the garden.  Thought about maybe setting u a
         shack there for when I visit.
(Allaryin) biggest problem is that elven forest is going to be closed for a
           long time
(Allaryin) there will be a quest to open it
(Zaecus) is that where druids would be based?
(Allaryin) there and in terador
(Allaryin) well, forest of northern terador
(Zaecus) bod
(Zaecus) nod
(Zaecus) thought that looked like a likely place on the map
(Allaryin) nod
(Zaecus) of course, it doesn't exist yet, either.
(Zaecus) smile
(Allaryin) yeah
(Allaryin) but it won't be locked
(Allaryin) just is awaiting construction
(Zaecus) gypsy druids!
(Allaryin) gypsy tinkers
(Zaecus) neat
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