With the recent acquisition of replacement hardware for our server, the SIMud project has been revived to some extent. I still don’t know how much interest there really is, and I don’t want to make any promises or encourage newbies to try to log in at present – but it at least gives me something to do when I can’t sleep at night
I am currently in the process of slowly exporting copies of relevant posts from this blog over there; and all future Walraven/SIMud blog posts will be made over there first and will probably be linked on here. Ideally, the dev blog will see at least one post a week.
New posts:
- communication ugprades – plan for mudmail/forums
- hunger system ideas – idea for cleaning up the way hunger and food buffs work
- standardized buffs – idea for normalizing +stat/+skill bonuses